Chaos Space Marine tend to lack good long-range shooting, but they have a number of solid Heavy Support choices, both in terms of options for quality mid-range shooting and strong melee-focused daemon engines. Hes often the perfect caster for Psychic Interrogation or Warp Ritual, as giving up his cast is a lot less of a problem than giving up two or three casts with the Master of Possession. In similar fashion to the Land Raider, the Chaos Vindicator gets an upgrade in Codex: Chaos Space Marines, gaining an extra wound and trading out its gun for one thats AP-4 and Heavy D3+3 shots, giving it a ton more consistency. This is very solid, though the limitation to LEGIONARIES units means youre not likely to use it very often, particularly outside of melee. Which trait a unit get depends on which legion theyre from. Mutated Invigoration can also be huge for buffing T4 units to T5, and Warp Marked can help delete key units off the table. Thats not something you actually want to do most games you want to be sitting on and controlling those objectives when your turn starts so you can score primary points. Rejoice! While well cover Abaddons impact on Black Legion armies in the legion article for them (spoiler: Hes a must-take), when Abaddon is your Warlord (and he must be if you include him), then he gains the AGENT OF CHAOS keyword, allowing you to mix him with other legions and armies in the Supreme Command Detachment. I seriously wonder what GW has in store because theyve been quiet for basically the majority of 9th edition. Use in your Shooting phase, when you shoot a missile launcher from an INFANTRY unit at an AIRCRAFT target. This is probably the best of the Chaos Space Marine secondary objectives and even at its best its just so-so. As always, a guide like this represents a time and place. And whenever you make any attack, if your warlord rolls an unmodified wound roll of 6, the target takes an additional mortal wound. He comes with a power fist and a bolt pistol, and his Forward, for the Dark Gods! solid; +1 to cast really helps smooth your curve, and if you stack this with a Venomcrawler youre in a really good place. Some come to Chaos to learn forbidden knowledge, others for power, others for freedom from restrictive rules. This is just a quick introduction video into my background and channel direction as well as a review of the latest CSM teaser. Its ability to deep strike and drop off 12 models is great to have, particularly for Emperors Children armies that can use. While Fabius Bile is certainly a Chaos Space Marine (he was one of the Emperors Children legion after all), he has long since strayed from any one legion. Are Two Wound Cult Marines going to be the next big thing? It also comes with a Demolisher cannon and some other midrange guns. Havocs made a splash on their initial release but have struggled to find a spot in Chaos Space Marine armies, primarily because their weapon options leave a bit to be desired Heavy Bolters, Autocannons, and Reaper Chaincannons are just all kind of meh, while Missile Launchers and Lascannons are a bit too variable to depend on. What remains is a bunch of resin tanks that arent worth your time, despite looking very cool. The monofaction bonus for Chaos Space Marines, if every unit from your army has the TRAITORIS ASTARTES keyword (excluding AGENT OF CHAOS and UNALIGNED models), and every unit from your army is from the same Legion (except for Abaddon), then you get these rules: On top of this whenever a unit with this rule shoots with a flame weapon, when you determine how many attacks are made with the weapon you add 2 to the result. As a fast melee option they dont hit as hard as Possessed, arent quite as fast and durable as bikes, and arent as cheap as Raptors, making them more of a finesse unit than a brawler.. Each comes with a solid, if not amazing melee profile, brandishing an Accursed Crozius for 5 attacks at AP-1 and 2 damage, plus two goober attendants with Cultist profiles. 2 Wounds confirmed! * We know youve been waiting patiently, and your time is soon! It does appear, especially with some revelations in some of the novels, that the rot which led many Space Marines to the dark side set in exceedingly early. Not only will they still get to shoot/attack on the way out, they just got twice as tough to kill! While your Legionary unit cant Psychic Interrogate or Warp Ritual, this does give you an extra cast and some mortal wounds to throw out on the move, and that can add a lot of casting utility to your army, plus you get an extra deny attempt. Each time a model in that unit makes a ranged attack, re-roll a hit roll of 1 and the target does not receive the benefits of cover against that attack. And then even more Berserkers. Its best value is going to be when youre fighting Harlequins, but youre better off shooting those. Find many great new & used options and get the best deals for Warhammer 40K Chaos Space Marine Spare Bits at the best online prices at eBay! As always, a guide like this represents a time and place. They come with lasguns, but up to three models can replace theirs with a special weapon, though you cant double up on these. And thats good because hes perfectly capable of acting alone, walking across the table and murdering things with Drachnyen, a S9, AP-4, 3-damage blade that does an extra D3 mortals every time it rolls a 6 to wound. Or you can just eviscerate them with guns like your sonic weapons. Useful for adding some Cultist models onto an objective in your Command Phase to score some more Primary points. If you really want them to be able to fight you should take Accursed Cultists instead. In Night Lords armies hell typically take Night Haunters Curse in order to get the free 6 to hit once per turn. While not a competitive option, it will be fun for aspiring Warpsmiths to be able to add one of those new tanks for their army in casual games if it gets its keywords updated. Their primary function is to threaten objectives, screen, and annoy. Its also solid on Raptors, who enjoy having S5 attacks, though youll find most of the units you really want it on cant take icons. If this unit has ObSec the action completes at the end of turn, otherwise its completed at the start of your next Command phase. Weve put some sample lists in the separate pages for each legion, so you can find lists for a specific legion by heading to those pages. 6.8K views, 201 likes, 39 loves, 64 comments, 12 shares, Facebook Watch Videos from MiniWarGaming: 2 wounds on Chaos Space Marines confirmed!!! This lil daemon engine comes with S/T 7, 9 wounds, and 6 attacks base, and a solid damage profile, both ranged with its pair of 2-damage excruciator cannons, and in melee. This is a pretty good way to get splash damage, though at WC 7 its a bit trickier to cast. Its great for getting shooting units or objective holders into position, and is particularly strong on Rubric Marines armed with Warpflamers. Use at the start of your opponents Morale phase. This is exceptionally good, and almost reason alone to mark your units as Slaanesh. The Ogryns an interesting beater, but ultimately theres no shortage of good melee threats in the Elites slot for Chaos Space Marines. The upside to this is that more units in your army now have access to this Discipline, thanks to Malefic Tomes in squads of Legionaires. In 8th Edition, Marks of Chaos simply aligned your units with a Chaos God, allowing certain spells or rules to affect them. There are only three Epic Deed Strats in the core set, and of those the most useful is the one for Dark Apostles to auto-chant a prayer in a different phase. Bikers are at their best in Creations of Bile, where being S5 and fighting on death makes them an incredible harassment unit, but they can be relatively scary in any one of Red Corsairs/Black Legion/Creations Of Bile or with the Mark Of Slaanesh, where the ability to Advance and Charge gives them easy turn 1 charges off a 20 move. To the Disco Lords detriment, hes no longer the force multiplier he used to be: His previous +1 to hit aura has been replaced with the ability to give a single VEHICLE +1 to hit in melee for a round, or alternately he can curse a vehicle, hitting an enemy vehicle for a few mortal wounds. Eventually he led the Red Corsairs in rebellion, taking over the planet Badab and making it his own personal kingdom. That said, it can help you get key extra movement with another pile in and consolidate move, as well as helping you finish off a near-dead enemy unit at a choice time. Cultists come in units of 10-20 models and come with your choice of autopistol and close combat weapon or cultist firearm, which is basically a lasgun. Pick a friendly KHORNE CORE or CHARACTER unit within 6. You might have caught the video at the end of the Warhammer Preview Online. With the 9th edition codex release theyve become significantly more useful, owing to the fact that they have the CORE keyword and now get legion traits to take advantage of, but at the same time they see almost no use, because theyre an Elites option that doesnt offer better shooting than the Decimator nor better melee than one of the myriad other options in the book, and thats. Choose either, or both! Cypher is an interesting unit. Not only is a new codex coming that brings much-anticipated updates to the rules for Heretic Astartes, there will be a slathering of new miniatures to reignite your blasphemous fervour. It is time to release the following text, Games Workshop: "For the following datasheets in the 'Codex: Chaos Space Marines' or 'Codex: Heretic Astartes', or whatever we called it, replace the Wounds (W) characteristic of 1 (one) with 2 (two), and 2 (two) with 3 (three):Chaos Space Marines (p.128) (+4pts)Khorne Berzerkers (p.132) (+4pts)Rubric Marines (p.133) (+4pts)Plague Marines (p.132) (+4pts)Noise Marines (p.134) (+4pts)Chosen (p.135) (+6pts)Chaos Terminators (p.137) (+10pts)Chaos Bikers (p.139) (+5pts)Raptors (p.141) (+5pts)Warp Talons (p.141) (+5pts)Havocs (p.142) (+3pts), In addition, increase the points of each model by the value beside it above. Well be skipping over the special named characters, as well be covering those in their relevant legion sections, with the exception of Abaddon, who well mention here because hes much more than a fixture in Black Legion armies. There are 9 original traitor legions, three of which Death Guard, Thousand Sons, and soon, World Eaters have their own codexes (and their own Start Competing articles). This got a big glow-up, and is great for increasing your damage output. Being able to just tank your first failed save is a very solid trick on models with a 2+ save and Armour of Contempt for protection, and being able to give your melee attacks the ability to ignore saves isnt bad. If youre taking a unit, you should absolutely give them an icon, and you may as well give them plasma pistols as the only upgrade you can take on them. From there you have a number of options for the unit, mostly based on the kill team upgrade options. Pick a TZEENTCH unit in your army that isnt within Engagement Range of enemy units, then pick an enemy unit that is within 12 of that unit and was set up as reinforcements this turn. If psychic powers arent your thing, what about praying to the dark gods for help? This is. We recommend you start by reading this article first, then visit the individual legion pages to learn more about the rules for those subfactions. Pick a TRAITORIS ASTARTES TZEENTCH PSYKER then pick one: Either they can manifest an additional power this phase, or they can do a psychic action and still manifest one psychic power this phase. Youll find at least one unit of Possessed (and as many as three) in nearly every competitive Chaos Space Marines list, almost always run as units of 5 (this is more than enough to trade up and prevents morale issues). The Vindicator isnt quite good enough to see play in most competitive lists, but like the Land Raider, its good enough to be a borderline play. If you read through the whole thing, you have this authors eternal thanks. The Mark of Slaanesh is just really, really good. Hes not worth taking, and its a shame they managed to make the standard army leader one of the most boring models in the book. Use in the Shooting or Fight phase to give a DAEMON ENGINE in your army +1 BS and WS. When you upgrade a unit, you increase its cost by 15 points and 1 PL, and it loses the CHAOS UNDIVIDED keyword and gains the relevant MARK OF CHAOS keyword, i.e. It takes effect until the beginning of your next Command phase. The only question is whether your army needs him as part of its gameplan. The Ravager had a competitive statline at the start of 9th edition but has rapidly fallen behind both regular Chaos Knights, which are more deadly, and the Lord of Skulls, which is tougher and more deadly. Last update was at 2020/10/06 15:14:43, This message was edited 1 time. The sheer volume of mortal wounds you can put out with this is absurd, and its going to do its best work when you combine it with Warlord Traits like, get mortals on 6s to wound. He comes with 6 attacks base and the Axe of dismemberment, a S7, AP-3, 2 damage weapon that does 2 mortals every time you roll a 6 to hit (and the sequence ends). Being a second caster with a single cast. One of the most interesting aspects of Traitor Guardsmen is that they have the CULTISTS keyword, meaning they can be affected by abilities and stratagems that work on Cultists such as the auras of the Dark Apostle and Dark Commune (though note that they cant be brought back with Tide of Traitors as they are not a CULTIST MOB). Note that if you do this youre spending the 3 CP for the Detachment; the only Faction keyword shared between detachments will be CHAOS, which doesnt get you the refund. Four guys with chainswords or bolters (it doesnt really matter), and one with a balefire tome and Prescience. Plague Marines come with T5 and. Editor: Danni Button, Adam Harrison A rhino full of berzerkers will do some serious work, and even a unit of 5 has a real chance of trading up when it throws out 26 Attacks. , either just eclipsed by other units. Were only going to cover the non-legion specific ones here but most of the legion ones are also pretty bad, filled with a large number of Shadow Operations picks that arent as good as Raise the Banners High. Chaos Marines have some OK ranged units, but generally speaking they do their best work up close and in melee. He comes with a power fist and a bolt pistol, and his. Last update was at 2020/10/06 14:02:58, This message was edited 1 time. Basically, your army is going to be getting a lot more hits no matter what round it is and your enemies should cower appropriately. This is primarily a review of the units and options that are specific to Chaos Space Marines, but Chaos Space Marines can be combined with Daemons and Chaos Knights in interesting ways, and well talk about those as well. This baffling rule prevents you from overdoing it on Cultists, a thing no one is worried about. Geezand if their Terminators also get another wound? On the other side it comes with a Defiler Cannon, which puts out D6 S8 AP-2 3-damage Blast shots, plus some other gun. Use in your Shooting phase when a unit shoots. This is fine, though the positioning restrictions make it really difficult to use effectively. Once, this World Eater was an intelligent and empathetic warrior who only took pleasure in bloodshed once his terrible, torturous brain implants, the Butchers Nails, took hold. Be when youre fighting Harlequins, but youre better off Shooting those but youre better off Shooting those on! 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